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    • Unity.Geospatial.HighPrecision
      • DoubleBounds
      • DoublePlane
      • HPMath
      • HPNode
      • HPNode.ScaleTypes
      • HPRoot
      • HPTransform
      • LocalCoordinateSystem
      • MathExtension
      • MatrixExtension
      • SerializableDoubleBounds
    • Unity.Geospatial.HighPrecision.Editor
      • CoordinateSystemInspector
      • CoordinateSystemInspector.ScaleTypes
      • DefaultCoordinateSystemInspector
      • EditorGUILayoutWrapper
      • HPNodeInspector
      • HPRootInspector
      • HPTransformInspector
      • TransformEditorOverride

    Enum HPNode.ScaleTypes

    The type of scale that the HPNode's current configuration allows. When it is a leaf node, it will accept non-uniform scales. Otherwise, it will only apply a uniform scale.

    Namespace: Unity.Geospatial.HighPrecision
    Assembly: solution.dll
    Syntax
    public enum ScaleTypes

    Fields

    Name Description
    Anisotropic

    A non uniform scale, which has an x, y and z component

    Isotropic

    A uniform scale, where only the x component is considered

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