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    • High Precision Framework
      • Installation
      • Getting Started
      • Overview
      • Try It With Our Sample Scene
      • Known Limitations
      • Using Unity Mathematics

    High-Precision Framework

    The High Precision (HP) framework allows Unity to render very large worlds by providing a standard way of addressing the limitations of the single-precision floating point system that is used to position and render GameObjects within the engine. For more information on the package, please see the full documentation:

    • Installation
    • Getting Started
    • Overview
    • Try It With Our Sample Scene
    • Known Limitations
    • Using Unity Mathematics
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