Class TransformEditorOverride
Change the default display of the Transform within the Unity inspector.
Inherited Members
UnityEditor.Editor.Cleanup()
UnityEditor.Editor.MoveNextTarget()
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Unity.Geospatial.HighPrecision.Editor
Assembly: solution.dll
Syntax
[CustomEditor(typeof(Transform), true)]
[CanEditMultipleObjects]
public class TransformEditorOverride : Editor, IPreviewable, IToolModeOwner
Methods
OnInspectorGUI()
Custom IMGUI based GUI for the inspector.
Declaration
public override void OnInspectorGUI()