denotes the parser's internal type.
denotes the type like Unreal Engine calls it, like IntProperty. Several UE Types can be mapped to a single type in the parsers view.
property name
denotes the GUID info of this property, i think there never was one observed. they always were not defined.
index of a property, in case it is part of an array (NOT to confuse with ArrayProperty).
if the property could not be parsed, it fills the rawBytes array instead.
Param: type
denotes the parser's internal type.
Param: ueType
denotes the type like Unreal Engine calls it, like IntProperty. Several UE Types can be mapped to a single type in the parsers view.
Param: name
property name
Param: guidInfo
denotes the GUID info of this property, i think there never was one observed. they always were not defined.
Param: index
index of a property, in case it is part of an array (NOT to confuse with ArrayProperty).
Param: rawBytes
if the property could not be parsed, it fills the rawBytes array instead.