Toy 1.1.6
The Toy programming language is an imperative bytecode-intermediate embedded scripting language
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Data Fields
Toy_Scope Struct Reference

Data Fields

Toy_LiteralDictionary variables
 
Toy_LiteralDictionary types
 
struct Toy_Scope * ancestor
 
int references
 

Field Documentation

◆ ancestor

struct Toy_Scope* Toy_Scope::ancestor

@???@

◆ references

int Toy_Scope::references

how many scopes point here

◆ types

Toy_LiteralDictionary Toy_Scope::types

the types, indexed by identifiers

◆ variables

Toy_LiteralDictionary Toy_Scope::variables

only allow identifiers as the keys


The documentation for this struct was generated from the following file: