Toy 1.1.6
The Toy programming language is an imperative bytecode-intermediate embedded scripting language
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Data Fields
Toy_LiteralDictionary Struct Reference

Data Fields

Toy_private_dictionary_entry * entries
 
int capacity
 
int count
 
int contains
 

Field Documentation

◆ capacity

int Toy_LiteralDictionary::capacity

@???@

◆ contains

int Toy_LiteralDictionary::contains

count + tombstones, for internal use

◆ count

int Toy_LiteralDictionary::count

@???@

◆ entries

Toy_private_dictionary_entry* Toy_LiteralDictionary::entries

@???@


The documentation for this struct was generated from the following file: