getBufferLength
getBufferLength: () => number
getBufferPosition
getBufferPosition: () => number
getBufferProgress
getBufferProgress: () => number
skipBytes
skipBytes: (count?: number) => void
writeByte
writeByte: (value: number) => void
writeBytes
writeBytes: (bytes: Uint8Array) => void
writeBytesArray
writeBytesArray: (bytes: number[]) => void
writeDouble
writeDouble: (value: number) => void
writeFloat32
writeFloat32: (value: number) => void
writeInt16
writeInt16: (value: number) => void
writeInt32
writeInt32: (value: number) => void
writeInt64
writeInt64: (value: bigint) => void
writeInt8
writeInt8: (value: number) => void
writeString
writeString: (value: string) => void
writeUint16
writeUint16: (value: number) => void
writeUint32
writeUint32: (value: number) => void
writeUint64
writeUint64: (value: bigint) => void
writeUint8
writeUint8: (value: number) => void
Describes the ability to read bytes in different forms.