Members
a
getter
See options.a parameter of the Player.execFunc.
- Source:
axesHelper
getter and setter
Use AxesHelper. See options.axesHelper parameter of the MyThree class.
- Source:
b
getter
See options.b parameter of the Player.execFunc.
- Source:
boOptions
getter
returns true if options was converted by new Options( options );
- Source:
camera
getter and setter
PerspectiveCamera. See options.camera parameter of the MyThree class.
- Source:
cameraTarget
getter
Camera looking at selected point during playing. See the cameraTarget parameter of the Player.cameraTarget.init(...) function for details. See options.cameraTarget parameter of the MyThree class.
- Source:
cameraTarget
getter
Player.cameraTarget class instance. Functions for camera for looking at selected point.
- Source:
canvas
getter
canvas properties. See options.canvas parameter of the MyThree class.
- Source:
canvasMenu
getter and setter
true - use my dropdown menu for canvas in my version of dat.gui. See options.canvasMenu parameter of the MyThree class.
- Source:
canvasMenu
getter and setter
Use CanvasMenu. See options.canvasMenu parameter of the MyThree class.
- Source:
controllers
getter
Controllers list. User can see and edit some parameters on the web page. t: Object for view and edit of the current Player time. Keys: controller: HTMLElement for view and edit of the current Player time or string of HTMLElement id. elName: HTMLElement name of the time parameter. See settings.options.playerOptions.name parameter of Player or string of HTMLElement id.See options.controllers parameter of MyThree.
- Source:
dat
getter and setter
See the options.dat parameter of the MyThree class. dat = { gui: new dat.GUI() instance, undefined - do not use dat-gui JavaScript Controller Library. dat.gui. cookie: false,// do not save to cookie all user settings cookieName:,// Name of the cookie. axesHelperGui: false,// - do not adds a AxesHelperGui into dat.gui. stereoEffectsGui: false,// - do not adds Stereo Effects folder into dat.gui. folderPoint: false,// - do not adds Point settings folder into dat.gui. playerGui: true,// - adds a Player controllers into dat.gui. guiSelectPoint: true,// - displays the Select Point. dat.gui based graphical user interface for select a point from the mesh. guiFrustumPoints: true,// - Adds Frustum Points folder into dat.gui. cameraGui: true,// - Adds Camera folder into dat.gui. moveScene: true,// - displays the move group gui. spriteTextGui: true,// - displays the SpriteTextGui. }
- Source:
elContainer
getter
The HTMLElement, contains a canvas. See options.elContainer parameter of the MyThree class.
- Source:
eventListeners
getter and setter
Mouse events listeners for Raycaster instance. See EventListeners class.
- Source:
frustumPoints
getter and setter
Creates a FrustumPoints instance. See options.frustumPoints parameter of the MyThree class.
- Source:
getLanguageCode
getter
Your custom getLanguageCode() function. returns the "primary language" subtag of the language version of the browser. Examples: "en" - English language, "ru" Russian. See the "Syntax" paragraph of RFC 4646 rfc4646 2.1 Syntax for details. Default returns the language code of your browser.
- Source:
guiSelectPoint
getter and setter
Use GuiSelectPoint.
- Source:
orbitControls
getter and setter
Use OrbitControls. See options.orbitControls parameter of the MyThree class.
- Source:
palette
getter
Points сolor. See options.palette parameter of the MyThree class.
- Source:
player
- Source:
playerOptions
getter and setter
playerOptions = { min: 0,// Minimum range of the axis. max: 1,// Maximum range of the axis. marks: 10,// Ticks count of the playing. Number of scenes of 3D objects animation. //Have effect for max is not Infinity. dt: 0.1,// Step of the animation. Have effect only if max is infinity. repeat: false,// true - Infinitely repeating 3D objects animation. interval: 1,// Ticks per seconds. zoomMultiplier: 1.1,// zoom multiplier of the time. offset: 0.1,// offset of the time. name: "",// name of the time. }
- Source:
point
getter
returns { size = 5.0; point size sizePointsMaterial = 100.0; The size property of the parameters of the THREE.PointsMaterial. }
- Source:
pointLight
getter
Use pointLight. See options.pointLight parameter of the MyThree class.
- Source:
raycaster
getter and setter
Raycaster.
- Source:
scale
getter returns 1
- Source:
scales
getter and setter
See options.scales parameter of the MyThree class.
- Source:
spriteText
getter
SpriteText options See options parameter of the SpriteText.
- Source:
stereoEffect
getter and setter
Use StereoEffect. See options.stereoEffect parameter of the MyThree class.
- Source:
time
getter
current time of the Player.
- Source:
title
getter
title
- Source: