Global

Members

a

getter
See options.a parameter of the Player.execFunc.
Source:

axesHelper

getter and setter
Use AxesHelper.
See options.axesHelper parameter of the MyThree class.
Source:

b

getter
See options.b parameter of the Player.execFunc.
Source:

boOptions

getter
returns true if options was converted by new Options( options );
Source:

camera

getter and setter
PerspectiveCamera.
See options.camera parameter of the MyThree class.
Source:

cameraTarget

getter
Camera looking at selected point during playing. See the cameraTarget parameter of the Player.cameraTarget.init(...) function for details.
See options.cameraTarget parameter of the MyThree class.
Source:

cameraTarget

getter
Player.cameraTarget class instance. Functions for camera for looking at selected point.
Source:

canvas

getter
canvas properties.
See options.canvas parameter of the MyThree class.
Source:

canvasMenu

getter and setter
true - use my dropdown menu for canvas in my version of dat.gui.
See options.canvasMenu parameter of the MyThree class.
Source:

canvasMenu

getter and setter
Use CanvasMenu.
See options.canvasMenu parameter of the MyThree class.
Source:

controllers

getter
Controllers list.
User can see and edit some parameters on the web page.
t: Object for view and edit of the current Player time.

	Keys:
		controller:
			HTMLElement for view and edit of the current Player time
			or string of HTMLElement id.
		elName:
			HTMLElement name of the time parameter. See settings.options.playerOptions.name parameter of Player
			or string of HTMLElement id.
See options.controllers parameter of MyThree.
Source:

dat

getter and setter
See the options.dat parameter of the MyThree class.
dat = {

	gui: new dat.GUI() instance,
		undefined - do not use dat-gui JavaScript Controller Library. dat.gui.
	cookie: false,// do not save to cookie all user settings
	cookieName:,// Name of the cookie.
	axesHelperGui: false,// - do not adds a AxesHelperGui into dat.gui.
	stereoEffectsGui: false,// - do not adds Stereo Effects folder into dat.gui.
	folderPoint: false,// - do not adds Point settings folder into dat.gui.
	playerGui: true,// - adds a Player controllers into dat.gui.
	guiSelectPoint: true,// - displays the Select Point. dat.gui based graphical user interface for select a point from the mesh.
	guiFrustumPoints: true,// - Adds Frustum Points folder into dat.gui.
	cameraGui: true,// - Adds Camera folder into dat.gui.
	moveScene: true,// - displays the move group gui.
	spriteTextGui: true,// - displays the SpriteTextGui.

}
Source:

elContainer

getter
The HTMLElement, contains a canvas.
See options.elContainer parameter of the MyThree class.
Source:

eventListeners

getter and setter
Mouse events listeners for Raycaster instance.
See EventListeners class.
Source:

frustumPoints

getter and setter
Creates a FrustumPoints instance.
See options.frustumPoints parameter of the MyThree class.
Source:

getLanguageCode

getter
Your custom getLanguageCode() function.
returns the "primary language" subtag of the language version of the browser.
Examples: "en" - English language, "ru" Russian.
See the "Syntax" paragraph of RFC 4646 rfc4646 2.1 Syntax for details.
Default returns the language code of your browser.
Source:

guiSelectPoint

getter and setter
Use GuiSelectPoint.
Source:

orbitControls

getter and setter
Use OrbitControls.
See options.orbitControls parameter of the MyThree class.
Source:

palette

getter
Points сolor.
See options.palette parameter of the MyThree class.
Source:

player

getter and setter
Use Player.
See options.player parameter of the MyThree class.
Source:

playerOptions

getter and setter

playerOptions = {

	min: 0,// Minimum range of the axis.
	max: 1,// Maximum range of the axis.
	marks: 10,// Ticks count of the playing. Number of scenes of 3D objects animation.
		//Have effect for max is not Infinity.
	dt: 0.1,// Step of the animation. Have effect only if max is infinity.
	repeat: false,// true - Infinitely repeating 3D objects animation.
	interval: 1,// Ticks per seconds.
	zoomMultiplier: 1.1,// zoom multiplier of the time.
	offset: 0.1,// offset of the time.
	name: "",// name of the time.

}
Source:

point

getter
returns {

	size = 5.0; point size
	sizePointsMaterial = 100.0; The size property of the parameters of the THREE.PointsMaterial.

}
Source:

pointLight

getter
Use pointLight.
See options.pointLight parameter of the MyThree class.
Source:

raycaster

getter and setter Raycaster.
Source:

scale

getter returns 1
Source:

scales

getter and setter
See options.scales parameter of the MyThree class.
Source:

spriteText

getter
SpriteText options
See options parameter of the SpriteText.
Source:

stereoEffect

getter and setter
Use StereoEffect.
See options.stereoEffect parameter of the MyThree class.
Source:

time

getter
current time of the Player.
Source:

title

getter
title
Source: