Struct pill_engine::game::Material [−][src]
pub struct Material {
pub name: String,
pub rendering_order: u8,
pub renderer_resource_handle: Option<RendererMaterialHandle>,
// some fields omitted
}Fields
name: Stringrendering_order: u8renderer_resource_handle: Option<RendererMaterialHandle>Implementations
Trait Implementations
type Storage = ResourceStorage<Material>
type Storage = ResourceStorage<Material>
Defines the value type that corresponds to this PillTypeMapKey.