image

var image: Any? = null

The Banner image.

NOTE: The image is implementation specific and it can be a Drawable, a Drawable resource, a local file, a url string, Uri etc. This however depends on if a custom Adapter is provided to BannerX.

If a custom Adapter is NOT provided to BannerX, it is highly recommended to make the Banner image a Drawable, a local Uri or a Bitmap which is internally detected in BannerX else a default placeholder is used.

If the image is a local Uri and a custom Adapter is not provided to `BannerX, then compression would not be applied to the image.