Toy 1.1.6
The Toy programming language is an imperative bytecode-intermediate embedded scripting language
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Data Fields
Toy_LiteralArray Struct Reference

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#include <toy_literal_array.h>

Data Fields

Toy_Literal * literals
 
int capacity
 
int count
 

Detailed Description

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Field Documentation

◆ capacity

int Toy_LiteralArray::capacity

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◆ count

int Toy_LiteralArray::count

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◆ literals

Toy_Literal* Toy_LiteralArray::literals

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The documentation for this struct was generated from the following file: