Public auth string of this Player.
Client avatar of this Player.
Avatar number of this Player. If no avatar is set, this number is shown.
Connection string of this Player.
The css variable name of this player that is used to render the player's name in the gui.
The direction of this player.
Current disc of this Player, or null if this Player is not currently playing.
The current energy level of this player. Should be between 0 and 1. Defaults to 1.
The extrapolated version of this Player, or null if the data is not available.
Country code of this Player.
Headless avatar of this Player.
Id of this Player.
The identity data of this player that is received from moo-hoo.com.
Current key-state of this Player.
Whether this Player is an admin or not.
Whether this Player is currently kicking the ball or not.
The energy decrement coefficient of this player when player.input!=0. Should be between 0 and 1. Defaults to 0.
The energy increment coefficient of this player when player.input==0. Should be between 0 and 1. Defaults to 0.
Max tick counter for kick rate of this Player.
Min tick counter for kick rate of this Player.
Name of this Player.
Current ping value of this Player.
The texture of this player.
Whether this Player is currently synchronized with the room's host or not.
Team of this Player.
A class that defines a player inside a room state.