OptionalbThe bouncing coefficient of the new player. Team must not be "spec".
OptionalcThe collision group of the new player. Team must not be "spec".
OptionalcThe collision mask of the new player. Team must not be "spec".
OptionaldampingThe damping of the new player. Team must not be "spec".
The country code of the new player.
OptionalgravityThe gravity (acceleration) of the new player. Team must not be "spec".
The id the new player. Already existing ids should not be used. 0 < id < 65535.
OptionalinvThe inverse mass of the new player. Team must not be "spec".
The name of the new player.
OptionalposThe position of the new player. Team must not be "spec".
OptionalradiusThe radius of the new player. Team must not be "spec".
OptionalspeedThe speed of the new player. Team must not be "spec".
The team of the new player. If this is "spec", the keys after this are ignored. Otherwise, player is moved to the specified team, a player disc is automatically generated and the below values are applied to the new disc.
The avatar of the new player.