The event message structure that is created by the host to update the current skin(textureId) of a player.
Id of the player who triggered this event.
Readonly
Type of the event. Should not be modified.
Id of the player whose skin will be modified.
New skin value of the player.
Creates a copy of this event object.
The event message structure that is created by the host to update the current skin(textureId) of a player.