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    Class SetPlayerSkinEvent

    The event message structure that is created by the host to update the current skin(textureId) of a player.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    byId: number

    Id of the player who triggered this event.

    eventType: OperationType

    Type of the event. Should not be modified.

    playerId: number

    Id of the player whose skin will be modified.

    skin: Texture | null

    New skin value of the player.

    Methods