mooball
    Preparing search index...

    Class SetPlayerDirectionEvent

    The event message structure that is created by the host to manually change the direction of an individual player. room.state.directionActive must be true for this to work.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    byId: number

    Id of the player who triggered this event.

    eventType: OperationType

    Type of the event. Should not be modified.

    id: number

    Id of the player whose energy values will be modified.

    value: number

    New direction value of the player.

    Methods