mooball
    Preparing search index...

    Class SetGamePlayValueEvent

    The event message structure that is created by the host to manually set some values inside the game state.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    byId: number

    Id of the player who triggered this event.

    eventType: OperationType

    Type of the event. Should not be modified.

    type: number

    A number that represents an in-game variable.

    value: number

    The new value of the variable.

    Methods