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    Class SendInputEvent

    The event message structure that is created when a player's input changes.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    byId: number

    Id of the player who triggered this event.

    eventType: OperationType

    Type of the event. Should not be modified.

    input: number

    The new input value. ( 0 <= input < 32 )

    Methods