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    Class SendDirectionEvent

    The event message structure that is created by the host to set the player's current direction. room.state.directionActive must be true for this to work.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    byId: number

    Id of the player who triggered this event.

    eventType: OperationType

    Type of the event. Should not be modified.

    value: number

    New direction value of the current player.

    Methods