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    Class JoinRoomEvent

    The event message structure that is created when a new player joins the room.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    auth: string

    Auth of the new player.

    avatar: string | null

    Avatar of the new player.

    byId: number

    Id of the player who triggered this event.

    conn: string

    Hex-encoded "connection string"(!) of the new player.

    eventType: OperationType

    Type of the event. Should not be modified.

    flag: string | null

    Flag of the new player.

    id: number

    Id of the new player.

    name: string | null

    Name of the new player.

    Methods