Class CrossSection

  • All Implemented Interfaces:
    EventListener, ISourceObjectArray, IUpdatableSource
    Direct Known Subclasses:
    CrossSection.Double, CrossSection.Float, CrossSection.Integer, CrossSection.Long

    public abstract class CrossSection
    extends java.lang.Object
    implements EventListener, IUpdatableSource, ISourceObjectArray
    A cross section is a collection of values each of them representing the status of a given variable of an element of a collection of agents.

    Title: JAS

    Description: Java Agent-based Simulation library

    Copyright (C) 2002 Michele Sonnessa

    This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
    Author:
    Michele Sonnessa
    • Constructor Detail

      • CrossSection

        public CrossSection()
    • Method Detail

      • onEvent

        public void onEvent​(java.lang.Enum<?> type)
        ISimEventListener callback function. It supports only jas.engine.Sim.EVENT_UPDATE event.
        Specified by:
        onEvent in interface EventListener
        Parameters:
        actionType - The action id. Only jas.engine.Sim.EVENT_UPDATE is supported.
        Throws:
        java.lang.UnsupportedOperationException - If actionType is not supported.
      • setFilter

        public void setFilter​(ICollectionFilter filter)
        Parameters:
        filter -
      • isCheckingTime

        public boolean isCheckingTime()
        Return the current status of the time checker. A time checker avoid the object to update more than one time per simulation step. The default value is enabled (true).
        Returns:
        True if the computer is currently checking time before update cached data, false if disabled.
      • setCheckingTime

        public void setCheckingTime​(boolean b)
        Set the current status of the time checker. A time checker avoid the object to update more than one time per simulation step. The default value is enabled (true).
        Parameters:
        b - True if the computer is currently checking time before update cached data, false if disabled.