Class Turtle

  • All Implemented Interfaces:
    java.io.Serializable, java.lang.Comparable<SpacePosition>

    @MappedSuperclass
    public class Turtle
    extends AbstractTurtle
    An agent able to move itself upon an object grid. It has got some specific instruction for movement. Each turtle has an heading expressed in degrees. It can make steps, turn right or left, measure the distance from another position on the grid. Each turtle has a color and it is able to draw itself on a grid drawing layer.

    Title: JAS

    Description: Java Agent-based Simulation library

    Copyright (C) 2002 Michele Sonnessa

    This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
    Author:
    Michele Sonnessa

    See Also:
    Serialized Form
    • Constructor Detail

      • Turtle

        public Turtle()
      • Turtle

        public Turtle​(ObjectSpace grid)
        Create a turtle with a given identifier on the given grid at position (0,0).
        Parameters:
        id - The identifier for turtle.
        grid - The grid upon the turtle moves.
      • Turtle

        public Turtle​(ObjectSpace grid,
                      int x,
                      int y)
        Create a turtle with a given identifier on the given grid at the given position.
        Parameters:
        id - The identifier for turtle.
        x - The initial x coordinate of the turtle.
        y - The initial y coordinate of the turtle.
        grid - The grid upon the turtle moves.
    • Method Detail

      • getHeading

        public int getHeading()
        Description copied from class: AbstractTurtle
        Return the current heading of the turtle.
        Specified by:
        getHeading in class AbstractTurtle
        Returns:
        The current heading.
      • setRandomHeading

        public void setRandomHeading()
        Randomize the turtle's heading. It gets a random number from 0 to 359 degrees. The random generator is synchronized with JAS randomizer.
        Specified by:
        setRandomHeading in class AbstractTurtle
      • setCardinalHeading

        public void setCardinalHeading​(AbstractTurtle.Direction directionType)
        Set the turtle's heading using a constant for cardinal points.
        Specified by:
        setCardinalHeading in class AbstractTurtle
        Parameters:
        directionType - One of DIR_NORTH, DIR_NORTH_EAST, ... constant.
      • setHeading

        public void setHeading​(int heading)
        Set the current heading.
        Specified by:
        setHeading in class AbstractTurtle
        Parameters:
        heading - The new heading.
      • turnRight

        public void turnRight​(int degrees)
        Change the current heading rotating it to the right.
        Specified by:
        turnRight in class AbstractTurtle
        Parameters:
        degrees - The number of degrees to rotate the heading.
      • turnLeft

        public void turnLeft​(int degrees)
        Change the current heading rotating it to the left.
        Specified by:
        turnLeft in class AbstractTurtle
        Parameters:
        degrees - The number of degrees to rotate the heading.
      • forward

        public void forward​(int steps)
        Make some steps forward, according the current heading.
        Specified by:
        forward in class AbstractTurtle
        Parameters:
        steps - The number of steps the turtle has to make.
      • leap

        public boolean leap​(int steps)
        Make some steps forward, but moves only if the target position is empty.
        Specified by:
        leap in class AbstractTurtle
        Parameters:
        steps - The number of steps the turtle has to make.
        Returns:
        True only if the turtle has moved.
      • setXY

        public void setXY​(int x,
                          int y)
        Set a new position.
        Overrides:
        setXY in class AbstractTurtle
        Parameters:
        x - The new x coordinate.
        y - The new y coordinate.
      • getNextX

        public int getNextX​(int steps)
        Return the new x coordinate walking the current heading direction for given steps. It uses the grid bound checking methods according to the turtle's current moving type.
        Specified by:
        getNextX in class AbstractTurtle
        Parameters:
        steps - The number of steps to move forward.
        Returns:
        The candidate x coordinate.
      • getNextY

        public int getNextY​(int steps)
        Return the new y coordinate walking the current heading direction for given steps. It uses the grid bound checking methods according to the turtle's current moving type.
        Specified by:
        getNextY in class AbstractTurtle
        Parameters:
        steps - The number of steps to move forward.
        Returns:
        The candidate y coordinate.