Dreamerv4-MC GB10 benchmark video gallery

Inline HTML5 previews for the MP4 benchmark renders tracked in benchmarks/renders/ on the dgx-spark-gb10 branch. Hover the green seed badge (or the dotted title) to preview the start frame each clip was rendered from.

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Recommended live operating point live capture

capture-preview.mp4

Live browser capture: sidecar MP4 emitted by the live capture-mode server during a real human browser session at steps_size=4 (640x360 native browser output). Most coherent of the recorded clips.

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Warmup-then-record offline render Seed image for this clip: imgs_0.pngSeed image: imgs_0.png

normal-steps4-warm200-walking.mp4

Normal Minecraft scene rendered with the warmup-then-record protocol at steps_size=4 (200 warmup frames discarded, then 200 frames recorded).

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Crickle, synthetic walking + yaw-sway Seed image for this clip: crickle.pngSeed image: crickle.png

crickle-step8-60s.mp4

Motion-driven stress test at steps_size=8 for 60 seconds.

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Crickle, static-camera idle Seed image for this clip: crickle.pngSeed image: crickle.png

crickle-step8-60s-idle.mp4

Motionless steps_size=8 render showing crystallization / fixed-point behavior.

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Crickle, idle at steps_size=4 Seed image for this clip: crickle.pngSeed image: crickle.png

crickle-step4-30s-idle.mp4

Browser inference settings, encoded at offline 20fps for 30 seconds.

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Crickle, 90 generated idle frames Seed image for this clip: crickle.pngSeed image: crickle.png

crickle-step4-90f-idle-20fps.mp4

Raw 90-frame browser-wall-clock comparison clip encoded at 20fps.

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Crickle, browser-FPS approximation Seed image for this clip: crickle.pngSeed image: crickle.png

crickle-step4-30s-idle-browserfps.mp4

The same 90 frames stretched to approximate 30 seconds at ~3fps browser pace.

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Move 3 replay, steps_size=16 live capture

move3-200f-steps16.mp4

Capture/replay preview with 100-frame prefill + 100-frame record.

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Move 3 replay, steps_size=32 live capture

move3-200f-steps32.mp4

Same limited capture/replay preview at steps_size=32.

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Portal scene exploration Seed image for this clip: portal_4.pngSeed image: portal_4.png

portal-steps4-explore.mp4

Offline render against a portal start frame at recommended steps_size=4.

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Boat / water scene exploration Seed image for this clip: boat_03.pngSeed image: boat_03.png

boat-steps4-explore.mp4

Offline render against a boat/water start frame at recommended steps_size=4.

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